Jan 28, 2022
Island17 is a global online/offline multiplayer mission - based web3 game which is community owned and driven, with youth innovation and a gaming mindset at its core.
It’s a solution to what experts in impact investing and systems change and innovation saw missing around systems change & collective impact. Gamification is proven as a systems-changing groundbreaking way to solve complex problems with a new mindset - one case in point is the FOLD-IT case study mentioned in Yu-Kai Chou’s TEDx Talk: gamification to Improve our World.
We are utilizing the Octalysis framework integrated with 6 years of programming through Dream Tank, and Yu-Kai Chou is one of our advisors and members of our “Braintrust Jedi Council” and existing founding members of Island17.
“We have these islands. Each of these islands is like a village. Each of these villages has their own set of “issues” / problems that need to be addressed. These might be real-world problems they’re experiencing. This is a method by which to reach into the people… whether it’s the people of Nepal or our children or battered women. They get to come up with solutions, having either experienced it — e.g. people of Nepal, maybe they have great ways of organising government— you don’t want an organised group of people… there are going to be some topics that governments aren’t going to want to address. Villages on an island. Join a village. Here are the working group. Solutions for a problem.”
We are building Island 17 with a Braintrust of cross sector leaders we call “jedi’ in their zone of genius. That includes young people from ages 7 and up, and the young at heart.